Frequently asked questions
What is FreeCell?
A patience/solitaire variant where every card is dealt face-up across 8 tableau columns plus 4 free cells (temporary parking) and 4 foundations. Build foundations from Ace to King by suit; build the tableau down with alternating colours.
Are all deals winnable?
Yes — every deal we ship has been verified solvable by an in-game solver before publication. You'll never reach an unsolvable position by accident; if you do get stuck, you've made a wrong move — hit Undo or Reset.
How do free cells work?
Each of the four free cells holds exactly one card at a time, used as temporary parking. The classic capacity formula bounds multi-card moves: max = (1 + emptyFreeCells) × 2 ^ (emptyTableauColumns).
Can I move stacks of cards at once?
Yes, when the stack is a valid descending alternating-colour run AND its size fits the (1 + freecells) × 2^(empty tableaus) capacity formula. Internally we move them one by one, but the UI hides that.
How is FreeCell different from Klondike?
All cards are face-up from the start (no hidden information), there's no stock + waste pile, and empty tableau columns accept any card (not just Kings). Difficulty is about planning ahead, not luck.